

What works best here is afflictions and bonuses against the undead. The ruins are a dungeon filled with undead enemies that have tremendous resistance to bleeding. The armor grants your hero +15 protection and +10 dodge! Stack of Books The hero recovers 10 stress and 5 HP (50%).The fountain helps your hero recover 20 stress and 12 HP! The altar rids a hero of a negative quirk! You open the decorative urn and receive treasures! The confession booth helps your hero recover -30 stress! The hero receives a +20% damage bonus until next camp instead.

The altar of light empowers your hero with a +30% damage bonus until next camp! You find gold or gems (x2) on the alchemy table! The necromancer is easy and the prophet isn’t too difficult with a good party composition. Most monsters are of the unholy type and are very resistant to bleed damage, but vulnerable to blight damage. I usually select them when I need an easy week to recuperate. In some instances I’ve even had members of my party attempt to commit suicide on the battlefield, or self-flagellate in an unsettling display of masochistic ecstasy.I like the ruins. This part of your character’s development is mostly out of your control and the results can vary a great deal, ranging from characters that gibber like lunatics in the heat of battle, passing up their turns, to heroes-turned-cowards pushing their way to the back of the ranks, forcing your back-row characters to fight in their place. It is the wild card, a psychological roll of the dice. However, most of the time, the changes affected by the horrors you’ll encounter will present themselves as negative personality traits hindering your party’s performance, and in some instances wrenching your control over your character’s actions, if only temporarily. Some side effects of the stresses you’ll endure exhibit themselves as temporary buffs for set periods during the game (such as while in a dungeon, or until you make camp), while others manifest as long-term positive traits, offering helpful stat boosts and situational bonuses.
